local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133222254
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 254001
L2_1.gadget_id = 70210101
L3_1 = {}
L3_1.x = -4256.366
L3_1.y = 210.845
L3_1.z = -4254.657
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 101.204
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\231\159\191\231\159\179\231\168\187\229\166\187"
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 254002
L3_1.gadget_id = 70210101
L4_1 = {}
L4_1.x = -4256.879
L4_1.y = 212.974
L4_1.z = -4237.324
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 52.272
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\231\159\191\231\159\179\231\168\187\229\166\187"
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 254003
L4_1.gadget_id = 70210101
L5_1 = {}
L5_1.x = -4259.288
L5_1.y = 212.963
L5_1.z = -4236.61
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 311.652
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\231\168\187\229\166\187"
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 254004
L5_1.gadget_id = 70210101
L6_1 = {}
L6_1.x = -4233.909
L6_1.y = 210.798
L6_1.z = -4246.064
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 359.835
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\231\168\187\229\166\187"
L5_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 254001
L5_1 = 254002
L6_1 = 254003
L7_1 = 254004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
